DocumentCode
2146616
Title
Application of multi-angular BRDF data in rendering of 3D natural scene
Author
Yongkang, Chen ; Xiaoming, Feng ; Yingshi, Zhao
Author_Institution
Coll. of Earth Sci., Graduate Sch. of the Chinese Acad. of Sci., Beijing, China
Volume
5
fYear
2004
fDate
20-24 Sept. 2004
Firstpage
2823
Abstract
We introduced the BRDF lighting model and explored how to get BRDF data from MISR remote sensing datasets. At the same time, the techniques of lighting calculation in OpenGL relate to multitexture has been described in detail. Using the BRDF data, an example was presented and explained.
Keywords
geophysical techniques; geophysics computing; image texture; lighting; natural scenes; remote sensing; rendering (computer graphics); 3D natural scene rendering; BRDF lighting model; MISR remote sensing; OpenGL; lighting calculation; multiangular BRDF; multitexture; Educational institutions; Eyes; Geoscience; Hardware; Image retrieval; Layout; Remote sensing; Rendering (computer graphics); Surface waves; Vectors;
fLanguage
English
Publisher
ieee
Conference_Titel
Geoscience and Remote Sensing Symposium, 2004. IGARSS '04. Proceedings. 2004 IEEE International
Print_ISBN
0-7803-8742-2
Type
conf
DOI
10.1109/IGARSS.2004.1370279
Filename
1370279
Link To Document