• DocumentCode
    2146616
  • Title

    Application of multi-angular BRDF data in rendering of 3D natural scene

  • Author

    Yongkang, Chen ; Xiaoming, Feng ; Yingshi, Zhao

  • Author_Institution
    Coll. of Earth Sci., Graduate Sch. of the Chinese Acad. of Sci., Beijing, China
  • Volume
    5
  • fYear
    2004
  • fDate
    20-24 Sept. 2004
  • Firstpage
    2823
  • Abstract
    We introduced the BRDF lighting model and explored how to get BRDF data from MISR remote sensing datasets. At the same time, the techniques of lighting calculation in OpenGL relate to multitexture has been described in detail. Using the BRDF data, an example was presented and explained.
  • Keywords
    geophysical techniques; geophysics computing; image texture; lighting; natural scenes; remote sensing; rendering (computer graphics); 3D natural scene rendering; BRDF lighting model; MISR remote sensing; OpenGL; lighting calculation; multiangular BRDF; multitexture; Educational institutions; Eyes; Geoscience; Hardware; Image retrieval; Layout; Remote sensing; Rendering (computer graphics); Surface waves; Vectors;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Geoscience and Remote Sensing Symposium, 2004. IGARSS '04. Proceedings. 2004 IEEE International
  • Print_ISBN
    0-7803-8742-2
  • Type

    conf

  • DOI
    10.1109/IGARSS.2004.1370279
  • Filename
    1370279