• DocumentCode
    2150448
  • Title

    Efficient network transmission of virtual human bodies

  • Author

    Capin, Tolga ; Jovovic, Maja ; Esmerado, Joaquim ; Aubel, Amaury ; Thalmann, Daniel

  • Author_Institution
    Comput. Graphics Lab., Fed. Inst. of Technol., Lausanne, Switzerland
  • fYear
    1998
  • fDate
    8-10 Jun 1998
  • Firstpage
    41
  • Lastpage
    48
  • Abstract
    Integrating virtual human animation in networked virtual environments (NVEs) has the potential to create severe network load issues. In NVEs, users are represented by their virtual embodiments. The articulated structure of these embodiments introduces a new complexity in the communication, representation and streaming of animations. This might create a significant overhead, especially as the number of participants in the simulation increases. In this paper, we present problems and solutions to efficiently transmit virtual human data over the network
  • Keywords
    computer animation; computer networks; data communication; digital simulation; virtual reality; animation; articulated structure; network load; network transmission; networked virtual environments; overhead; participant number; simulation; streaming; virtual embodiments; virtual human bodies; Computer graphics; Facial animation; Humans; ISO standards; MPEG 4 Standard; Prototypes; Space technology; Standardization; Video compression; Virtual environment;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Computer Animation 98. Proceedings
  • Conference_Location
    Philadelphia, PA
  • ISSN
    1087-4844
  • Print_ISBN
    0-8186-8541-7
  • Type

    conf

  • DOI
    10.1109/CA.1998.681906
  • Filename
    681906