DocumentCode
2165114
Title
Webz of War: A cooperative exergame driven by the heart
Author
Navarro, Paul ; Johns, Megan L. ; Tzu-Hsun Lu ; Martin, Harold ; Poduval, Vijay ; Robinson, Mark ; Roxby, Andrew ; Christel, Michael G.
Author_Institution
Entertainment Technol. Center, Carnegie Mellon Univ., Pittsburgh, PA, USA
fYear
2013
fDate
23-25 Sept. 2013
Firstpage
187
Lastpage
190
Abstract
Webz of War is a cooperative two player exergame utilizing a Microsoft Kinect, two Nintendo Wii Balance Boards, two heart rate monitors, and a controller PC. The innovative composition of the game system is discussed, emphasizing the use of heart rate to control the attack power of players as they encounter robot spider villains in the subway tunnel system. Heart rate is also used to track players´ cardio workout: Webz of War is designed to be a fun experience which also delivers an effective workout. The production of the game is discussed along with playtests informing the tuning of the game to deliver an engaging experience, one that also happens to provide exercise for the player.
Keywords
computer games; Microsoft Kinect; Nintendo Wii balance boards; Webz of war; attack power; cooperative exergame; heart rate; heart rate monitors; robot spider villains; subway tunnel system; Biomedical monitoring; Educational institutions; Games; Heart rate; Monitoring; Navigation; Plasmas; Kinect; Wii Balance; exergames; game design; games for health; heart rate monitor;
fLanguage
English
Publisher
ieee
Conference_Titel
Games Innovation Conference (IGIC), 2013 IEEE International
Conference_Location
Vancouver, BC
ISSN
2166-6741
Print_ISBN
978-1-4799-1244-5
Type
conf
DOI
10.1109/IGIC.2013.6659125
Filename
6659125
Link To Document