DocumentCode
2170810
Title
Machine learning for computer graphics: a manifesto and tutorial
Author
Hertzmann, Aaron
Author_Institution
Toronto Univ., Ont., Canada
fYear
2003
fDate
8-10 Oct. 2003
Firstpage
22
Lastpage
36
Abstract
It is argued that computer graphics can benefit from a deeper use of machine learning techniques. The author gives an overview of what learning has to offer the graphics community, with an emphasis on Bayesian techniques. He also attempts to address some misconceptions about learning, and to give a very brief tutorial on Bayesian reasoning.
Keywords
Bayes methods; computer graphics; inference mechanisms; learning (artificial intelligence); Bayesian reasoning; Bayesian techniques; computer graphics; machine learning; Algorithm design and analysis; Animation; Art; Bayesian methods; Computer graphics; Machine learning; Machine learning algorithms; Rendering (computer graphics); Tutorial; Uncertainty;
fLanguage
English
Publisher
ieee
Conference_Titel
Computer Graphics and Applications, 2003. Proceedings. 11th Pacific Conference on
Print_ISBN
0-7695-2028-6
Type
conf
DOI
10.1109/PCCGA.2003.1238242
Filename
1238242
Link To Document