DocumentCode
2185875
Title
Cues for sociable PC: Coordinate and synchronize its cues based on user attention and activities on display
Author
Yoshiike, Yuta ; De Silva, P.R. ; Okada, Michio
Author_Institution
Interactions & Commun. Design Lab., Toyohashi Univ. of Technol., Toyohashi, Japan
fYear
2010
fDate
2-5 March 2010
Firstpage
135
Lastpage
136
Abstract
A sociable PC (SPC) is capable of engaging and interacting with social cues while users use it. SPC is a kind of artifact which is capable of coordinating and synchronizing its behaviors based on user attention and information on a display. In particular, SPC can exhibit behaviors to induce a trust through social rapport with the user while responding to the user´s behaviors and activities on a PC. We used the concept of a minimalism designing mechanism to invent the SPC. The SPC appearance is much like soft ¿Tofu,¿ so the user can touch and sense it. The SPS can also provide feedback to the user using attractive social cues such as shaking its body, displaying an attractive motion and joint attention with the user, etc.
Keywords
behavioural sciences computing; interactive systems; social sciences computing; SPC; display; sociable PC; social cues; social rapport; user attention; user behaviors; Displays; sociable PC; social cues; social rapport;
fLanguage
English
Publisher
ieee
Conference_Titel
Human-Robot Interaction (HRI), 2010 5th ACM/IEEE International Conference on
Conference_Location
Osaka
Print_ISBN
978-1-4244-4892-0
Electronic_ISBN
978-1-4244-4893-7
Type
conf
DOI
10.1109/HRI.2010.5453229
Filename
5453229
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