• DocumentCode
    2187897
  • Title

    Next generation of system architectures for tele-immersive environments

  • Author

    Nahrstedt, Klara

  • Author_Institution
    Dept. of Comput. Sci., Illinois Univ., Urbana-Champaign, IL, USA
  • fYear
    2005
  • fDate
    22-23 Sept. 2005
  • Firstpage
    3
  • Abstract
    Summary form only given. The tele-immersive 3D multi-camera room environments are starting to emerge in order to assist in distributed physical activities such as physical therapy, sport activities, and entertainment, and with them new challenging research questions. These environments need 3D multi-camera setups at the sending side and multi-display setups at the receiving side connected via appropriate network infrastructure. One important question is what is the next generation of system architectures that allow to build these environments in a flexible manner, with COTS components and for broader audience. In this paper we discuss challenges of system architectures as well as present possible solutions. We investigate the design space between the 3D multi-camera/multi-display tele-immersive edges and the general purpose computing and communication infrastructure available today. Especially, we analyze on our cross-layer control and streaming framework over general purpose delivery infrastructure, called TEEVE (tele-immersive environment for everybody), the difficulties and effectiveness of tele-immersive architectural constructs such as capturing, reconstructing and displaying 4D content, and coordination, synchronization and QoS-enabled delivery of tele-immersive 3D visual streams to remote room(s) over Internet 2. The first experiments of TEEVE and few other next generation architectures are encouraging, as we start to sustain communication of up to 12 3D streams with several frames per second (e.g., TEEVE can reach around 5 frames per second) over Internet 2, but a lot of work and challenges remain to be solved.
  • Keywords
    Internet; quality of service; video streaming; virtual reality; Internet 2; QoS-enabled delivery; multidisplay teleimmersive environment; quality of service; system architectures; teleimmersive 3D multicamera room environment; Communication system control; Computer architecture; Computer science; Internet; Medical treatment; USA Councils;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Embedded Systems for Real-Time Multimedia, 2005. 3rd Workshop on
  • Print_ISBN
    0-7803-9347-3
  • Type

    conf

  • DOI
    10.1109/ESTMED.2005.1518055
  • Filename
    1518055