• DocumentCode
    2201939
  • Title

    Simulation of Vehicle Ride Comfort Based on VPG

  • Author

    Chen Ke ; Gao Jie

  • Author_Institution
    Sch. of Automotive & Transp., Shenyang Ligong Univ., Shenyang, China
  • fYear
    2010
  • fDate
    1-3 Nov. 2010
  • Firstpage
    323
  • Lastpage
    326
  • Abstract
    Virtual proving ground (VPG) technology is applied to simulate vehicle ride comfort. The multi-body dynamics model for vehicle virtual simulation and random road surface are established under VPG. The body acceleration time-domain curves and frequency-domain power spectrums are obtained by LS-DYNA. Total weighted acceleration of vehicle ride comfort is evaluated by root-mean-square method. The effects of suspension system on the vehicle ride comfort are analyzed by changing stiffness and damper parameters of suspension. Simulation results show that simulation of vehicle ride comfort based on VPG can truly reflect real test condition, and results achieved are accurate and reliable.
  • Keywords
    acceleration; mean square error methods; mechanical engineering computing; shock absorbers; suspensions (mechanical components); time-frequency analysis; vehicle dynamics; virtual reality; LS-DYNA; VPG technology; damper; root mean square method; stiffness; suspension system; time-frequency domain power spectrums; vehicle body acceleration; vehicle multibody dynamics model; vehicle ride comfort; vehicle virtual simulation; virtual proving ground technology; Vehicle; Virtual Proving Ground; power spectral density; ride comfort; suspension;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Intelligent Networks and Intelligent Systems (ICINIS), 2010 3rd International Conference on
  • Conference_Location
    Shenyang
  • Print_ISBN
    978-1-4244-8548-2
  • Electronic_ISBN
    978-0-7695-4249-2
  • Type

    conf

  • DOI
    10.1109/ICINIS.2010.14
  • Filename
    5693745