DocumentCode
2201939
Title
Simulation of Vehicle Ride Comfort Based on VPG
Author
Chen Ke ; Gao Jie
Author_Institution
Sch. of Automotive & Transp., Shenyang Ligong Univ., Shenyang, China
fYear
2010
fDate
1-3 Nov. 2010
Firstpage
323
Lastpage
326
Abstract
Virtual proving ground (VPG) technology is applied to simulate vehicle ride comfort. The multi-body dynamics model for vehicle virtual simulation and random road surface are established under VPG. The body acceleration time-domain curves and frequency-domain power spectrums are obtained by LS-DYNA. Total weighted acceleration of vehicle ride comfort is evaluated by root-mean-square method. The effects of suspension system on the vehicle ride comfort are analyzed by changing stiffness and damper parameters of suspension. Simulation results show that simulation of vehicle ride comfort based on VPG can truly reflect real test condition, and results achieved are accurate and reliable.
Keywords
acceleration; mean square error methods; mechanical engineering computing; shock absorbers; suspensions (mechanical components); time-frequency analysis; vehicle dynamics; virtual reality; LS-DYNA; VPG technology; damper; root mean square method; stiffness; suspension system; time-frequency domain power spectrums; vehicle body acceleration; vehicle multibody dynamics model; vehicle ride comfort; vehicle virtual simulation; virtual proving ground technology; Vehicle; Virtual Proving Ground; power spectral density; ride comfort; suspension;
fLanguage
English
Publisher
ieee
Conference_Titel
Intelligent Networks and Intelligent Systems (ICINIS), 2010 3rd International Conference on
Conference_Location
Shenyang
Print_ISBN
978-1-4244-8548-2
Electronic_ISBN
978-0-7695-4249-2
Type
conf
DOI
10.1109/ICINIS.2010.14
Filename
5693745
Link To Document