• DocumentCode
    2205843
  • Title

    Automatic modeling of animatable virtual humans - a survey

  • Author

    Magnenat-Thalmann, Nadia ; Seo, Hyewon ; Cordier, Frederic

  • Author_Institution
    MIRALab, Geneva Univ., Switzerland
  • fYear
    2003
  • fDate
    6-10 Oct. 2003
  • Firstpage
    2
  • Lastpage
    10
  • Abstract
    Highly realistic virtual human models are rapidly becoming commonplace in computer graphics. These models, often represented by complex shape and requiring labor-intensive process, challenge the problem of automatic modeling. We study the problem and solutions to automatic modeling of animatable virtual humans. Methods for capturing the shape of real people, parameterization techniques for modeling static shape (the variety of human body shapes) and dynamic shape (how the body shape changes as it moves) of virtual humans are classified, summarized and compared. Finally, methods for clothed virtual humans are reviewed.
  • Keywords
    computer animation; solid modelling; virtual reality; animatable virtual humans models; automatic modeling; computer graphics; dynamic shape modeling; parameterization techniques; static shape modeling; Animation; Automatic control; Biological system modeling; Humans; Image reconstruction; Image segmentation; Interpolation; Shape control; Shape measurement; Solid modeling;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    3-D Digital Imaging and Modeling, 2003. 3DIM 2003. Proceedings. Fourth International Conference on
  • Print_ISBN
    0-7695-1991-1
  • Type

    conf

  • DOI
    10.1109/IM.2003.1240226
  • Filename
    1240226