DocumentCode
2208108
Title
On Visual Artifacts of Physics Simulation in Augmented Reality Environment
Author
Kim, Sinyoung ; Kim, Yeonjoon ; Lee, Sung-Hee
Author_Institution
Sch. of Inf. & Commun., Gwangju Inst. of Sci. & Technol., Gwangju, South Korea
fYear
2011
fDate
1-3 July 2011
Firstpage
25
Lastpage
28
Abstract
Due to the incomparable ability to increase realism in synthesizing the motion of virtual objects, physics simulation is increasingly adopted in augmented reality (AR) applications. In this paper, we show with experiments that, if physics simulation is naively employed in AR applications, visual artifacts diminishing the realism of a scene may occur when real and virtual objects collide. This is due to the intrinsic limitation of AR in that virtual objects cannot apply forces to the real objects. We discuss possible methods to alleviate this artifacts.
Keywords
augmented reality; collision avoidance; image motion analysis; augmented reality; physics simulation; virtual objects; visual artifacts; Augmented reality; Computational modeling; Physics; Solid modeling; Sports equipment; Visualization; augmented reality; collision avoidance; physics engine; physics simulation;
fLanguage
English
Publisher
ieee
Conference_Titel
Ubiquitous Virtual Reality (ISUVR), 2011 International Symposium on
Conference_Location
Jeju
Print_ISBN
978-1-4577-0356-0
Electronic_ISBN
978-0-7695-4420-5
Type
conf
DOI
10.1109/ISUVR.2011.11
Filename
6068299
Link To Document