• DocumentCode
    2239894
  • Title

    Modeling and identifying 3-D color textures

  • Author

    Kondepudy, Raghava ; Healey, Glenn

  • Author_Institution
    Dept. of Electr. & Comput. Eng., California Univ., Irvine, CA, USA
  • fYear
    1993
  • fDate
    15-17 Jun 1993
  • Firstpage
    577
  • Lastpage
    582
  • Abstract
    A model that characterizes the appearance of textured color surfaces in three dimensions is developed. The model is derived from properties of surfaces and the physics of image formation. The color texture model describes the dependence of the spatial correlations within and between bands of a color image on surface reflectance, illumination, and the scene geometry. It is shown that there are important advantages in using color information for texture analysis. From the authors´ model, an algorithm for recognizing instances of color textures independent of scene geometry is derived. This algorithm is useful for the recognition of three-dimensional objects and the segmentation of color images of three-dimensional scenes. Experimental results are provided to confirm the model and to illustrate the performance of the algorithm
  • Keywords
    computational geometry; correlation methods; image segmentation; image texture; lighting; stereo image processing; 3-D color textures; 3D object recognition; color image; illumination; image segmentation; image texture; scene geometry; spatial correlations; surface reflectance; Geometry; Image color analysis; Image texture analysis; Information analysis; Layout; Lighting; Physics; Reflectivity; Solid modeling; Surface texture;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Computer Vision and Pattern Recognition, 1993. Proceedings CVPR '93., 1993 IEEE Computer Society Conference on
  • Conference_Location
    New York, NY
  • ISSN
    1063-6919
  • Print_ISBN
    0-8186-3880-X
  • Type

    conf

  • DOI
    10.1109/CVPR.1993.341072
  • Filename
    341072