DocumentCode
2239894
Title
Modeling and identifying 3-D color textures
Author
Kondepudy, Raghava ; Healey, Glenn
Author_Institution
Dept. of Electr. & Comput. Eng., California Univ., Irvine, CA, USA
fYear
1993
fDate
15-17 Jun 1993
Firstpage
577
Lastpage
582
Abstract
A model that characterizes the appearance of textured color surfaces in three dimensions is developed. The model is derived from properties of surfaces and the physics of image formation. The color texture model describes the dependence of the spatial correlations within and between bands of a color image on surface reflectance, illumination, and the scene geometry. It is shown that there are important advantages in using color information for texture analysis. From the authors´ model, an algorithm for recognizing instances of color textures independent of scene geometry is derived. This algorithm is useful for the recognition of three-dimensional objects and the segmentation of color images of three-dimensional scenes. Experimental results are provided to confirm the model and to illustrate the performance of the algorithm
Keywords
computational geometry; correlation methods; image segmentation; image texture; lighting; stereo image processing; 3-D color textures; 3D object recognition; color image; illumination; image segmentation; image texture; scene geometry; spatial correlations; surface reflectance; Geometry; Image color analysis; Image texture analysis; Information analysis; Layout; Lighting; Physics; Reflectivity; Solid modeling; Surface texture;
fLanguage
English
Publisher
ieee
Conference_Titel
Computer Vision and Pattern Recognition, 1993. Proceedings CVPR '93., 1993 IEEE Computer Society Conference on
Conference_Location
New York, NY
ISSN
1063-6919
Print_ISBN
0-8186-3880-X
Type
conf
DOI
10.1109/CVPR.1993.341072
Filename
341072
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