DocumentCode
2246302
Title
Pattern-Based End-User Development with Learning Objects
Author
Farmer, Roderick A. ; Hughes, Baden
Author_Institution
Dept. of Comput. Sci. & Software Eng., Melbourne Univ., Parkville, Vic.
fYear
2006
fDate
5-7 July 2006
Firstpage
794
Lastpage
798
Abstract
Previous research in learning object design has focused on automatic component selection and aggregation based on derived metadata relationships. However, research has yet to examine how end-user developers subsequently visualise and integrate such relationships during system design and use. In this paper we describe an approach and architecture for pattern-based design in end-user development contexts using LO metadata. We discuss how existing approaches and techniques from machine learning can be integrated within our architecture to provide localised and distributed adaptation to EUD practices
Keywords
computer aided instruction; learning (artificial intelligence); object-oriented programming; systems analysis; learning objects; machine learning; pattern-based end-user development; system design; Assembly; Buildings; Computer applications; Computer architecture; Computer science; Costs; Machine learning; Programming profession; Software engineering; Visualization;
fLanguage
English
Publisher
ieee
Conference_Titel
Advanced Learning Technologies, 2006. Sixth International Conference on
Conference_Location
Kerkrade
Print_ISBN
0-7695-2632-2
Type
conf
DOI
10.1109/ICALT.2006.1652560
Filename
1652560
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