• DocumentCode
    2255880
  • Title

    Physically based adaptive triangulation of freeform surfaces

  • Author

    Chouraqui, Patrick ; Elber, Gershon

  • Author_Institution
    Dept. of Comput. Sci., Technion-Israel Inst. of Technol., Haifa, Israel
  • fYear
    1996
  • fDate
    24-28 Jun 1996
  • Firstpage
    144
  • Lastpage
    153
  • Abstract
    This paper studies an adaptive polygonization method for parametric surfaces that is physically based. A set of sampled points is distributed by this algorithm according to the curvature field of the surface. A triangulation is then superimposed over this sampled set. The locations of these sampled points are obtained by employing physically based models of interaction of particles. Two physical models are considered in this study: a spring-mass model and a model of electrostatically charged particles. The resulting algorithm equally distributes the approximation error of the triangulation throughout the surface, once the equilibrium state of the physical model is reached
  • Keywords
    computational geometry; computer graphics; adaptive polygonization method; approximation error; curvature field; electrostatically charged particles model; freeform surfaces; parametric surfaces; physically based adaptive triangulation; physically based models; spring-mass model; Approximation algorithms; Approximation error; Clouds; Computational modeling; Computer graphics; Computer science; Fires; Fluid dynamics; Physics computing; Piecewise linear approximation;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Computer Graphics International, 1996. Proceedings
  • Conference_Location
    Pohang
  • Print_ISBN
    0-8186-7518-7
  • Type

    conf

  • DOI
    10.1109/CGI.1996.511796
  • Filename
    511796