DocumentCode
2255880
Title
Physically based adaptive triangulation of freeform surfaces
Author
Chouraqui, Patrick ; Elber, Gershon
Author_Institution
Dept. of Comput. Sci., Technion-Israel Inst. of Technol., Haifa, Israel
fYear
1996
fDate
24-28 Jun 1996
Firstpage
144
Lastpage
153
Abstract
This paper studies an adaptive polygonization method for parametric surfaces that is physically based. A set of sampled points is distributed by this algorithm according to the curvature field of the surface. A triangulation is then superimposed over this sampled set. The locations of these sampled points are obtained by employing physically based models of interaction of particles. Two physical models are considered in this study: a spring-mass model and a model of electrostatically charged particles. The resulting algorithm equally distributes the approximation error of the triangulation throughout the surface, once the equilibrium state of the physical model is reached
Keywords
computational geometry; computer graphics; adaptive polygonization method; approximation error; curvature field; electrostatically charged particles model; freeform surfaces; parametric surfaces; physically based adaptive triangulation; physically based models; spring-mass model; Approximation algorithms; Approximation error; Clouds; Computational modeling; Computer graphics; Computer science; Fires; Fluid dynamics; Physics computing; Piecewise linear approximation;
fLanguage
English
Publisher
ieee
Conference_Titel
Computer Graphics International, 1996. Proceedings
Conference_Location
Pohang
Print_ISBN
0-8186-7518-7
Type
conf
DOI
10.1109/CGI.1996.511796
Filename
511796
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