DocumentCode
2270059
Title
Explicit Control of Vector Field Based Shape Deformations
Author
Von Funck, Wolfram ; Theisel, Holger ; Seidel, Hans-Peter
Author_Institution
MPI Informatik, Saarbrucken
fYear
2007
fDate
Oct. 29 2007-Nov. 2 2007
Firstpage
291
Lastpage
300
Abstract
Vector field based shape deformations (VFSD) have been introduced as an efficient method to deform shapes in a volume-preserving foldover-free manner. However, mainly simple implicitly defined shapes like spheres or cylinders have been explored as deformation tools by now. In contrast, boundary constraint modeling approaches enable the user to exactly define the support of the deformation on the surface. We present an approach to explicitly control VFSD: a scalar function together with two thresholds is placed directly on the shape to mark regions of full, zero, and blended deformation. The resulting deformation is volume-preserving and free of local self-intersections. In addition, the full deformation is steered by a 3D parametric curve and a parametric twisting function. This way our deformations appear to be a generalization of the boundary constraint modeling metaphor. We apply our approach in different scenarios. A parallelization of the computation on the GPU allows for editing high-resolution meshes at interactive speed.
Keywords
computational geometry; curve fitting; solid modelling; 3D parametric curve; GPU; boundary constraint modeling; cylinders; high-resolution meshes; parametric twisting function; spheres; vector field based shape deformations; Animation; Application software; Computational modeling; Computer graphics; Concurrent computing; Context modeling; Deformable models; Geometry; Shape control; Solid modeling;
fLanguage
English
Publisher
ieee
Conference_Titel
Computer Graphics and Applications, 2007. PG '07. 15th Pacific Conference on
Conference_Location
Maui, HI
ISSN
1550-4085
Print_ISBN
978-0-7695-3009-3
Type
conf
DOI
10.1109/PG.2007.26
Filename
4392739
Link To Document