• DocumentCode
    2284743
  • Title

    Virtual Object Reconstruction in Real World

  • Author

    Sakai, Koji ; Sakamoto, Naohisa ; Koyamada, Koji ; Hasegawa, Tatsuo

  • Author_Institution
    Center for the Promotion of Excellence in Higher Educ., Kyoto Univ.
  • Volume
    2
  • fYear
    2005
  • fDate
    22-22 July 2005
  • Firstpage
    214
  • Lastpage
    218
  • Abstract
    A large majority of the communication on the tele-immersive environment does not include a real objective presentation. This paper introduces a method of reconstructing a real object to the communication on the tele-immersive environment by using toy blocks. As the similar but an opposite direction approach, our method consists of three stages: (1) 3D object reconstruction using a 3D modeling system with multi-viewpoint cameras; (2) block arrangement; and (3) block construction. In our knowledge, our proposal is the first approach to realize the virtual objects to the real. In this paper we describe our new realization method with using toy blocks and reveal the immanent difficulties to achieve virtual objects reconstruction in real world
  • Keywords
    image reconstruction; object recognition; solid modelling; virtual reality; 3D modeling system; 3D object reconstruction; block arrangement; block construction; multiviewpoint camera; real world; tele-immersive environment; toy block; virtual object reconstruction; Cameras; Communication industry; Computer performance; Hardware; Humans; Image reconstruction; Printers; Proposals; Prototypes; User interfaces;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Parallel and Distributed Systems, 2005. Proceedings. 11th International Conference on
  • Conference_Location
    Fukuoka
  • ISSN
    1521-9097
  • Print_ISBN
    0-7695-2281-5
  • Type

    conf

  • DOI
    10.1109/ICPADS.2005.295
  • Filename
    1524290