• DocumentCode
    2286405
  • Title

    Polygon Mesh Simplification Based on Visual Resolution Principle

  • Author

    Zhai, Zhengang ; Ma, Huimin ; Lu, Yao ; Gao, Chunxiao

  • Author_Institution
    Sch. of Comput. Sci. & Technol., Beijing Inst. of Technol., Beijing
  • fYear
    2008
  • fDate
    20-22 Dec. 2008
  • Firstpage
    402
  • Lastpage
    406
  • Abstract
    There are many algorithms to simplify meshes. But, most of them are to realize real-time rendering circumstance or models in virtual reality. This paper introduces a novel scheme to simplify meshes from a different view point--visual resolution. This paper uses visual recognizing object principle to simplify meshes. The model or scheme gives a reasonable standard which decides what extent the 3D model is simplified. This scheme can be used in the 3D object-recognition and the robot vision. In this paper, 3D model is the convex model.
  • Keywords
    computational geometry; computer graphics; object recognition; robot vision; solid modelling; 3D model; 3D object recognition; convex model; polygon mesh simplification; real-time rendering; robot vision; visual recognizing object principle; visual resolution principle; Animation; Computer graphics; Computer science; Educational institutions; Equations; Military computing; Rendering (computer graphics); Robot vision systems; Solid modeling; Virtual reality; polygon mesh simplification; visual resolution principle;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Computer and Electrical Engineering, 2008. ICCEE 2008. International Conference on
  • Conference_Location
    Phuket
  • Print_ISBN
    978-0-7695-3504-3
  • Type

    conf

  • DOI
    10.1109/ICCEE.2008.44
  • Filename
    4741016