DocumentCode
2295411
Title
Providing policy information and citizen learning
Author
Kobayashi, Kiyoshi ; Matsushima, Kakuya ; Hatori, Tsuyoshi
Author_Institution
Graduate Sch. of Urban Manage., Kyoto Univ., Japan
Volume
5
fYear
2003
fDate
5-8 Oct. 2003
Firstpage
4468
Abstract
Individuals are faced with two types of uncertainty when they are expected to vote the best alternative for a certain project: one is whether the individuals´ interests are common upon the government´s interest and the other is whether the project is better or worse for them. In this paper, an incomplete information game is formulated to investigate communication processes between a government and an individual. The model describes how the individual is motivated to believe what the government says. Alternative message systems are presented in order to encourage the individual to trust the government. It is shown that the information systems to verify whether the individual´s interests are common upon the government´s interests can induce the individual to make a rational choice of the project alternatives.
Keywords
game theory; government policies; public information systems; alternative message systems; citizen learning; communication game; government; information game; information systems; policy information; sequential equilibrium; verification system; Government; Information analysis; Information systems; Message systems; Modems; Project management; Psychology; Voting;
fLanguage
English
Publisher
ieee
Conference_Titel
Systems, Man and Cybernetics, 2003. IEEE International Conference on
ISSN
1062-922X
Print_ISBN
0-7803-7952-7
Type
conf
DOI
10.1109/ICSMC.2003.1245688
Filename
1245688
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