• DocumentCode
    2296425
  • Title

    High-Speed Real-Time Simulation

  • Author

    Crosbie, Roy E.

  • Author_Institution
    California State Univ.
  • fYear
    2007
  • fDate
    27-30 March 2007
  • Firstpage
    2
  • Lastpage
    2
  • Abstract
    Summary form only given. Real-time simulation, in which the behaviour of a simulation of a system develops in precisely the same time-scale as the corresponding behaviour of the system itself, has been used for many years for testing hardware (hardware-in-the-loop or HIL), software and for training (e.g. flight simulators, power-plant simulators). The two distinguishing features of real-time simulation are synchronization with the actual behaviour via a real-time clock and an interface system that allows the external systems to operate just as if they were connected to the real system. One of the key characteristics of a real-time simulation is the frame time which determines the discrete time increments by which a simulation is advanced each time the next state of the system is calculated. Many real-time simulations require frame times of the order of milliseconds, and modern realtime operating systems, which typically involve latencies of a few microseconds, are quite capable of supporting such applications. Some applications, however, such as in power electronics and automobile engines require frame times of less than 10 muS. Small arrays of digital signal processors on PCI cards offer an efficient way of meeting this requirement and have been demonstrated to support simple applications at frame times as low as 2 muS. Another promising approach for even shorter frame times is to use FPGAs, which promise sub-microsecond frame times. Many applications require that the high-speed real-time (HSRT) simulation is embedded in a larger simulation of an entire system with less stringent frame-time requirements, and multi-rate real-time simulation is another current research interest. The presentation will review these developments and ongoing research in this area
  • Keywords
    real-time systems; simulation; FPGA; digital signal processors; high-speed real-time simulation; multirate real-time simulation; Aerospace simulation; Clocks; Delay; Hardware; Operating systems; Power electronics; Real time systems; Software testing; Synchronization; System testing;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Modelling & Simulation, 2007. AMS '07. First Asia International Conference on
  • Conference_Location
    Phuket
  • Print_ISBN
    0-7695-2845-7
  • Type

    conf

  • DOI
    10.1109/AMS.2007.50
  • Filename
    4148624