DocumentCode
2300020
Title
Shadow Box: an interactive learning toy for children
Author
Ja-Young Sung ; Levisohn, A. ; Ji-won Song ; Tomassetti, B. ; Mazalek, A.
Author_Institution
Georgia Inst. of Technol., USA
fYear
2007
fDate
26-28 March 2007
Firstpage
206
Lastpage
208
Abstract
The Shadow Box is a tangible computing project that exploits visual association and auditory clues to teach children the representational relationship between words and their meanings. The Shadow Box contains three major components: the main box, picture blocks and word blocks. The Shadow Box activates when a block or a matching pair of blocks is placed inside. The box prompts children to find matching blocks and combine them together. When children successfully combine the right word and picture, the box rewards them with an animated video as if they had made the objects come alive. An informal study shows that children responded positively to the concept of the box. They played with it for a length of time and engaged in a collaborative learning process with other children.
Keywords
computer aided instruction; Shadow Box; animated video; auditory clues; collaborative learning; interactive learning toy; tangible computing; visual association; Aging; Animation; Collaborative work; Councils; Intelligent sensors; Interactive systems; Motion pictures; RFID tags; Radiofrequency identification; User interfaces;
fLanguage
English
Publisher
ieee
Conference_Titel
Digital Game and Intelligent Toy Enhanced Learning, 2007. DIGITEL '07. The First IEEE International Workshop on
Conference_Location
Jhongli City
Print_ISBN
0-7695-2801-5
Type
conf
DOI
10.1109/DIGITEL.2007.43
Filename
4148862
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