DocumentCode
2302822
Title
Topological investigations of object models
Author
Uray, Peter ; Pinz, Axel
Author_Institution
Inst. fur Comput. Graphics, Tech. Univ. Graz, Austria
Volume
1
fYear
1996
fDate
25-29 Aug 1996
Firstpage
110
Abstract
The purpose of this paper is the development of a theoretical basis for the investigation of a 3D model´s topological structure which is currently a more or less neglected aspect in the areas of object reconstruction and vision. The knowledge of this structure gives rise to detailed statements on the correspondence between a real world object and a digital model which cannot be made using other methods. We describe a generalization of the snake concept to arbitrary triangulated surfaces. Our aim is the calculation of so-called minimal length loops which may be used for the determination and localization of tunnels. Minimal length loops can be used in practice for applications like the assessment of object reconstruction results, autonomous reconstruction and motion planing
Keywords
computer vision; image reconstruction; iterative methods; minimisation; object recognition; splines (mathematics); topology; 3D model; autonomous reconstruction; digital model; minimal length loops; motion planing; object models; object reconstruction; real world object; snake concept; topological investigations; Application software; Clouds; Computer graphics; Context modeling; Face detection; Joining processes; Manifolds; Planing; Shape; Surface reconstruction;
fLanguage
English
Publisher
ieee
Conference_Titel
Pattern Recognition, 1996., Proceedings of the 13th International Conference on
Conference_Location
Vienna
ISSN
1051-4651
Print_ISBN
0-8186-7282-X
Type
conf
DOI
10.1109/ICPR.1996.546001
Filename
546001
Link To Document