• DocumentCode
    2303641
  • Title

    Levels of Interaction: A User-Guided Experience in Large-Scale Virtual Environments

  • Author

    Panzoli, David ; Peters, Christopher ; Dunwell, Ian ; Sanchez, Stéphane ; Petridis, Panagiotis ; Protopsaltis, Aristidis ; Scesa, Vincent ; De Freitas, Sara

  • Author_Institution
    Serious Games Inst., Coventry Univ. Technol. Park, Coventry, UK
  • fYear
    2010
  • fDate
    25-26 March 2010
  • Firstpage
    87
  • Lastpage
    90
  • Abstract
    This paper investigates a range of challenges faced in the design of a serious game, teaching history to a player immersed in an `open´ virtual environment. In the context of this paper, such an environment is described as an exploratory, expansive virtual world within which a user may interact in a non-linear, situated fashion with both the environment and virtual characters. The main contribution of this paper consists in the introduction of the levels of interaction (LoI), a novel framework designed to assist in the creation of interactions between the player and characters. The LoI approach also addresses the necessity for balancing computational efficiency with the need to provide believable and interactive virtual characters, by allowing varying degrees of animation, display and, ultimately, interaction detail. This paper demonstrates the challenges faced when implementing such a technique, as well as the potential benefits it brings.
  • Keywords
    computer aided instruction; computer games; history; human computer interaction; teaching; virtual reality; computational efficiency; history teaching game; large-scale virtual environments; levels of interaction; serious game; user-guided experience; Cities and towns; Computational efficiency; Displays; Education; Facial animation; History; Humans; Large-scale systems; Paper technology; Virtual environment;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Games and Virtual Worlds for Serious Applications (VS-GAMES), 2010 Second International Conference on
  • Conference_Location
    Braga
  • Print_ISBN
    978-1-4244-6331-2
  • Electronic_ISBN
    978-1-4244-6332-9
  • Type

    conf

  • DOI
    10.1109/VS-GAMES.2010.27
  • Filename
    5460055