DocumentCode
2305078
Title
Serious Games for Geographical Field Skills: An Exploration
Author
Ashfield, Stuart ; Jarvis, Claire ; Kaduk, Joerg
Author_Institution
Dept. of Geogr., Univ. of Leicester, Leicester, UK
fYear
2010
fDate
25-26 March 2010
Firstpage
71
Lastpage
74
Abstract
This paper explores the synergies between geography, GIScience and serious gaming. From a skills-based rather than issues-based direction, the work highlights opportunities for using games engines for the development of fieldwork preparation tools. Our emphasis lies with exploring the contention that games can foster associative learning. Specifically, we evaluate the role that presence may play in realizing this goal.
Keywords
computer aided instruction; computer games; geography; GIScience; associative learning; fieldwork preparation tools; games engines; geographical field skills; serious gaming; Collaboration; Data visualization; Games; Geographic Information Systems; Geography; Internet; Robustness; Search engines; Three dimensional displays; Virtual environment; Geography; field skills; learning; presence;
fLanguage
English
Publisher
ieee
Conference_Titel
Games and Virtual Worlds for Serious Applications (VS-GAMES), 2010 Second International Conference on
Conference_Location
Braga
Print_ISBN
978-1-4244-6331-2
Electronic_ISBN
978-1-4244-6332-9
Type
conf
DOI
10.1109/VS-GAMES.2010.18
Filename
5460135
Link To Document