• DocumentCode
    2317151
  • Title

    Congestion games with resource reuse and applications in spectrum sharing

  • Author

    Liu, Mingyan ; Ahmad, Sahand Haji Ali ; Wu, Yunnan

  • Author_Institution
    Electr. Eng. & Comput. Sci. Dept., Univ. of Michigan, Ann Arbor, MI, USA
  • fYear
    2009
  • fDate
    13-15 May 2009
  • Firstpage
    171
  • Lastpage
    179
  • Abstract
    In this paper we consider an extension to the classical definition of congestion games (CG) in which multiple users share the same set of resources and their payoff for using any resource is a function of the total number of users sharing it. The classical congestion games enjoy some very appealing properties, including the existence of a Nash equilibrium and that every improvement path is finite and leads to such a NE (also called the finite improvement property or FIP), which is also a local optimum to a potential function. On the other hand, this class of games does not model well the congestion or resource sharing in a wireless context, a prominent feature of which is spatial reuse. What this translates to in the context of a congestion game is that a user´s payoff for using a resource (interpreted as a channel) is a function of the its number of its interfering users sharing that channel, rather than the total number among all users. This makes the problem quite different. We will call this the congestion game with resource reuse (CG-RR). In this paper we study intrinsic properties of such a game; in particular, we seek to address under what conditions on the underlying network this game possesses the FIP or NE. We also discuss the implications of these results when applied to wireless spectrum sharing.
  • Keywords
    cognitive radio; game theory; Nash equilibrium; congestion games; resource reuse; resource sharing; spectrum sharing; wireless spectrum sharing; Character generation; Collaborative work; Context modeling; Cost function; Delay; Interference; Nash equilibrium; Resource management; Routing; Wireless communication;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Game Theory for Networks, 2009. GameNets '09. International Conference on
  • Conference_Location
    Istanbul
  • Print_ISBN
    978-1-4244-4176-1
  • Electronic_ISBN
    978-1-4244-4177-8
  • Type

    conf

  • DOI
    10.1109/GAMENETS.2009.5137399
  • Filename
    5137399