• DocumentCode
    2325699
  • Title

    Trinocular stereo: a real-time algorithm and its evaluation

  • Author

    Mulligan, Jane ; Isler, Volkan ; Daniilidis, Kostas

  • Author_Institution
    Dept. of Comput. Sci., Colorado Univ., Boulder, CO, USA
  • fYear
    2001
  • fDate
    2001
  • Firstpage
    10
  • Lastpage
    17
  • Abstract
    In telepresence applications each user is immersed in a rendered 3D-world composed from representations transmitted from remote sites. The challenge is to compute dense range data at high frame rates, since participants cannot easily communicate if the processing cycle or network latencies are long. Moreover errors in new stereoscopic views of the remote 3D-world should be hardly perceptible. To achieve the required speed and accuracy, we use trinocular stereo, a matching algorithm based on the sum of modified normalized cross-correlations, and subpixel disparity interpolation. To increase speed we use Intel IPL functions in the pre-processing steps of background subtraction and image rectification as well as a four-processor parallelization. To evaluate our system we have developed a testbed which provides a set of registered dense "ground-truth" laser data and image data from multiple views
  • Keywords
    stereo image processing; virtual reality; 3D-world; computer vision; matching algorithm; normalized cross-correlations; subpixel disparity interpolation; tele-immersion; telepresence applications; trinocular stereo; Cameras; Computer science; Computer vision; Delay; Glass; Image reconstruction; Layout; Polarization; Stereo image processing; Stereo vision;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Stereo and Multi-Baseline Vision, 2001. (SMBV 2001). Proceedings. IEEE Workshop on
  • Conference_Location
    Kauai, HI
  • Print_ISBN
    0-7695-1327-1
  • Type

    conf

  • DOI
    10.1109/SMBV.2001.988758
  • Filename
    988758