• DocumentCode
    2334948
  • Title

    EVCCM: An Efficient VOIP Congestion Control Mechanism

  • Author

    Cao, Ming ; Otrok, Hadi ; Zhu, Benwen ; Mohammed, Noman ; Bhattacharya, Prabir

  • Author_Institution
    Comput. Security Lab., Concordia Inst. for Inf. Syst. Eng. (CIISE, Montreal, QC
  • fYear
    2008
  • fDate
    Nov. 30 2008-Dec. 4 2008
  • Firstpage
    1
  • Lastpage
    5
  • Abstract
    Voice over Internet protocol (VOIP) technology has been widely adopted in communication middleware systems that allow service providers to construct web based applications, such as Web conference systems (WebEx, Gotomeeting), IP based call centers and Web chatting. VOIP is vulnerable to network congestion if too many users access the Web service based VOIP at the same time, especially the services that coordinate with video transmission. VOIP signaling is usually implemented in User Datagram Protocol (UDP). Since UDP cannot verify the packets arrival, the congested network causes IP packets to be lost, delayed or even denial of service and greatly damages the service providers´ reputation. We apply mechanism design, an application of game theory, to VOIP middleware management to defend such congested phone calls. Using the proposed model, users play their best options (ex: voice quality and price) to connect to the service. Service providers will provide users´ service based on the users´ options to maximize service providers´ benefits, such as the number of active online users, service fee and system resource usage, to defend the congestion in the network and improve the network performance. In particular, our proposed model is a win-win solution in the way that maximizes both users and service providers´ benefits. Finally, empirical results are provided to support our solution.
  • Keywords
    Internet telephony; Web services; game theory; middleware; telecommunication computing; EVCCM; Gotomeeting; IP based call centers; User Datagram Protocol; VOIP congestion control mechanism; VoIP; Web chatting; Web conference systems; Web service; WebEx; communication middleware systems; game theory; video transmission; voice over Internet protocol technology; Access protocols; Communication system traffic control; Game theory; Internet telephony; Middleware; Quality of service; Real time systems; System performance; Throughput; Videoconference;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    GLOBECOM Workshops, 2008 IEEE
  • Conference_Location
    New Orleans, LO
  • Print_ISBN
    978-1-4244-3061-1
  • Electronic_ISBN
    978-1-4244-3062-8
  • Type

    conf

  • DOI
    10.1109/GLOCOMW.2008.ECP.26
  • Filename
    4746611