• DocumentCode
    2336185
  • Title

    Advanced animation framework for virtual character within the MPEG-4 standard

  • Author

    Preda, Marius ; Preteux, Francoise

  • Volume
    3
  • fYear
    2002
  • fDate
    24-28 June 2002
  • Firstpage
    509
  • Abstract
    The paper presents an advanced animation framework for virtual characters within the MPEG-4 standard. The bone-based animation (BBA) specifications are described and it is shown how they extend the MPEG-4 face and body animation (FBA) specifications. Specifically, the scene graph concept, the BBA nodes related to bone and muscle modeling, the animation parameters and the compression capabilities are successively addressed and discussed within a specific application related to a sign language communication system.
  • Keywords
    computer animation; graph theory; natural language interfaces; video coding; virtual reality; MPEG-4 FBA specification; MPEG-4 face and body animation; animation parameters; bone-based animation; compression; scene graph; sign language communication; virtual character; Avatars; Biological system modeling; Bones; Facial animation; Geometry; Humans; Interpolation; Layout; MPEG 4 Standard; Virtual colonoscopy;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Image Processing. 2002. Proceedings. 2002 International Conference on
  • ISSN
    1522-4880
  • Print_ISBN
    0-7803-7622-6
  • Type

    conf

  • DOI
    10.1109/ICIP.2002.1039019
  • Filename
    1039019