• DocumentCode
    2340059
  • Title

    Evolutionary game theory method for multi-objective automotive active suspension control

  • Author

    Wang, Lu ; Song, Chongzhi ; Ye, Ye

  • Author_Institution
    Sch. of Mech. Eng., Anhui Univ. of Technol., Maanshan
  • fYear
    2008
  • fDate
    3-5 June 2008
  • Firstpage
    50
  • Lastpage
    55
  • Abstract
    By applying evolutionary game theory, a control strategy for active suspension based on a quarter-car vehicle model is proposed to control body vertical acceleration, suspension travel and tire deformation. With impact facts calculation and fuzzy clustering, it also presents the game description about multi-objective problems by decomposing design variable assembly into stratagem set of all the game players. To solve multi-objective control problem, Nash equilibrium model is used. The technique steps are put forward. The simulation results show that the active suspension with immune controller can effectively imp rove both ride comfort and handling stability.
  • Keywords
    acceleration control; automobiles; automotive components; evolutionary computation; fuzzy control; game theory; pattern clustering; stability; suspensions (mechanical components); tyres; Nash equilibrium; automotive active suspension control; body vertical acceleration control; evolutionary game theory; fuzzy clustering; immune control; multiobjective control; quarter-car vehicle; stability; suspension travel; tire deformation; Acceleration; Assembly; Automotive engineering; Deformable models; Fuzzy sets; Game theory; Immune system; Nash equilibrium; Tires; Vehicles;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Industrial Electronics and Applications, 2008. ICIEA 2008. 3rd IEEE Conference on
  • Conference_Location
    Singapore
  • Print_ISBN
    978-1-4244-1717-9
  • Electronic_ISBN
    978-1-4244-1718-6
  • Type

    conf

  • DOI
    10.1109/ICIEA.2008.4582479
  • Filename
    4582479