DocumentCode
2340632
Title
Real Time Simulation of Tissue Cutting Based on GPU and CUDA for Surgical Training
Author
Zhang, Yuanyuan ; Yuan, Zhiyong ; Ding, Yihua ; Zhao, Jianhui ; Duan, Zhaoliang ; Sun, Mingui
Author_Institution
Sch. of Comput., Wuhan Univ., Wuhan, China
fYear
2010
fDate
23-25 April 2010
Firstpage
1
Lastpage
4
Abstract
A novel approach to the simulation of soft tissue cutting in a virtual reality endoscopic simulator is presented for applications in surgical training and education. This approach is based on an improved mass-spring model and the use of computational geometry. A virtual spring is introduced to compensate the weakness of the conventional mass-spring model, and a detection algorithm utilizing decomposition of affine coordinates is adopted to determine the springs that intersect with the cutting plane. In order to achieve real-time computation in the surgical simulation system, algorithms and data structures for the cutting model are implemented on GPU. The simulation performances of the GPU and CPU are compared, and experimental results are described.
Keywords
biomedical education; computational geometry; computer based training; computer graphic equipment; computer graphics; data structures; digital simulation; endoscopes; prosthetics; virtual reality; CUDA; GPU; affine coordinate decomposition; computational geometry; data structures; detection algorithm; improved mass-spring model; soft tissue cutting simulation; surgical simulation system; surgical training; virtual reality endoscopic simulator; virtual spring; Biological tissues; Computational geometry; Computational modeling; Data structures; Detection algorithms; Real time systems; Solid modeling; Springs; Surgery; Virtual reality;
fLanguage
English
Publisher
ieee
Conference_Titel
Biomedical Engineering and Computer Science (ICBECS), 2010 International Conference on
Conference_Location
Wuhan
Print_ISBN
978-1-4244-5315-3
Type
conf
DOI
10.1109/ICBECS.2010.5462450
Filename
5462450
Link To Document