DocumentCode
2345393
Title
Peer-to-peer implementations
Author
Wild, Alex
Author_Institution
Entropia Europe, Ltd
fYear
2001
fDate
27-29 Aug. 2001
Firstpage
3
Lastpage
3
Abstract
Summary form only given, as follows. Distributed computing represents an extremely cost-effective way to gain supercomputer-scale power to run certain types of compute-intensive applications. Remarkably, the majority of a PC´s time is spent doing nothing. The average PC is idle between 60 and 90%, even when it is being used. Distributed computing platforms split large computational problems into many small tasks and distribute those tasks together with the algorithm to PCs connected within a corporate network or to the Internet. Applications integrated today include codes that run ´embarrassingly parallel,´ such as docking of small molecules to proteins or Fourier analysis of radio signals. Monte Carlo simulations and applications exploring multidimensional parameter spaces also fall into this category. More recently, ´divide and conquer´ algorithms such as sequence alignment codes have been implemented. Eventually, it will become possible to distribute many more classes of applications using a variety of techniques. Several large enterprises are currently deploying distributed computing technology. Very thorough standards in stability, security, manageability and scalability have to be met. The future will show a convergence and compatibility of different standards such as Globus and Entropia, leading to global computing grids with unprecedented computational capacity.
Keywords
Computer applications; Computer networks; Distributed computing; Grid computing; IP networks; Peer to peer computing; Personal communication networks;
fLanguage
English
Publisher
ieee
Conference_Titel
Peer-to-Peer Computing, 2001. Proceedings. First International Conference on
Conference_Location
Linkoping, Sweden
Print_ISBN
0-7695-1503-7
Type
conf
DOI
10.1109/P2P.2001.990417
Filename
990417
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