• DocumentCode
    2373539
  • Title

    Physically Based Method for Cloth Deformation

  • Author

    Min, Shi ; Zhaoqi, Wang ; Tianlu, Mao

  • Author_Institution
    Sch. of Control & Comput. Eng., North China Electr. Power Univ., Beijing, China
  • fYear
    2011
  • fDate
    15-16 May 2011
  • Firstpage
    176
  • Lastpage
    180
  • Abstract
    Physically-based method is the most popular approach for simulating textile. For obtaining realistic cloth animation, some related factors need to be considered, including animation model, material properties, integration technique etc. Internal and external forces are accumulated from which accelerations are computed based on dynamic equation. An integration method is then used to update velocities and positions of the object. In this paper, we proposed a novel method to simulate cloth animation. The in-plane forces are derived based on continuum model, and out-of-plane forces are added discretely. We use implicit integration method to solve motion equation. In addition, constraints are imposed to avoid penetration. Compared with other existing method, the proposed method can simulate the non-uniform wrinkled cloth with different material property, but also is stability.
  • Keywords
    computer animation; digital simulation; cloth animation; cloth deformation; continuum model; implicit integration method; physically-based method; textile simulation; Animation; Computational modeling; Equations; Force; Mathematical model; Strain; Stress; Cloth Animation; Physically-based modeling; implicit method;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Digital Media and Digital Content Management (DMDCM), 2011 Workshop on
  • Conference_Location
    Hangzhou
  • Print_ISBN
    978-1-4577-0271-6
  • Electronic_ISBN
    978-0-7695-4413-7
  • Type

    conf

  • DOI
    10.1109/DMDCM.2011.34
  • Filename
    5959678