DocumentCode
2373539
Title
Physically Based Method for Cloth Deformation
Author
Min, Shi ; Zhaoqi, Wang ; Tianlu, Mao
Author_Institution
Sch. of Control & Comput. Eng., North China Electr. Power Univ., Beijing, China
fYear
2011
fDate
15-16 May 2011
Firstpage
176
Lastpage
180
Abstract
Physically-based method is the most popular approach for simulating textile. For obtaining realistic cloth animation, some related factors need to be considered, including animation model, material properties, integration technique etc. Internal and external forces are accumulated from which accelerations are computed based on dynamic equation. An integration method is then used to update velocities and positions of the object. In this paper, we proposed a novel method to simulate cloth animation. The in-plane forces are derived based on continuum model, and out-of-plane forces are added discretely. We use implicit integration method to solve motion equation. In addition, constraints are imposed to avoid penetration. Compared with other existing method, the proposed method can simulate the non-uniform wrinkled cloth with different material property, but also is stability.
Keywords
computer animation; digital simulation; cloth animation; cloth deformation; continuum model; implicit integration method; physically-based method; textile simulation; Animation; Computational modeling; Equations; Force; Mathematical model; Strain; Stress; Cloth Animation; Physically-based modeling; implicit method;
fLanguage
English
Publisher
ieee
Conference_Titel
Digital Media and Digital Content Management (DMDCM), 2011 Workshop on
Conference_Location
Hangzhou
Print_ISBN
978-1-4577-0271-6
Electronic_ISBN
978-0-7695-4413-7
Type
conf
DOI
10.1109/DMDCM.2011.34
Filename
5959678
Link To Document