• DocumentCode
    2379298
  • Title

    Control and coordination of head, eyes and facial expressions of virtual actors in virtual environments

  • Author

    Singh, Sunil K. ; Pieper, Steve D. ; Popa, Dan O. ; Guinness, Jethran

  • Author_Institution
    Thayer Sch. of Eng., Dartmouth Coll., Hanover, NH, USA
  • fYear
    1993
  • fDate
    3-5 Nov 1993
  • Firstpage
    335
  • Lastpage
    339
  • Abstract
    The primary focus of our project is the creation of `virtual actors´, for training and other applications where human figures must be coordinated. By the term virtual actor, we refer to computer animated figures that can mimic human beings in physical form, function and behavior. In this paper, we will discuss the underlying techniques and software systems for creating the “skin, bone, and muscles” of aspects of interactive human body models
  • Keywords
    computer animation; digital simulation; coordination; eyes; facial expressions; head; interactive human body models; virtual environments; Application software; Biological system modeling; Control systems; Eyes; Facial animation; Humans; Kinematics; Magnetic heads; Neck; Virtual environment;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Robot and Human Communication, 1993. Proceedings., 2nd IEEE International Workshop on
  • Conference_Location
    Tokyo
  • Print_ISBN
    0-7803-1407-7
  • Type

    conf

  • DOI
    10.1109/ROMAN.1993.367697
  • Filename
    367697