• DocumentCode
    2380829
  • Title

    Dealing with the Effect of Path Curvature on Consistency of Dead Reckoned Paths in Networked Virtual Environments

  • Author

    Marshall, Damien ; Roberts, Dave ; Delaney, Declan ; McLoone, Seamus ; Ward, Tomas

  • Author_Institution
    University of Salford, UK
  • fYear
    2006
  • fDate
    25-29 March 2006
  • Firstpage
    293
  • Lastpage
    294
  • Abstract
    Collaboration and competition are important factors of Networked Virtual Environments (NVE). Both require a certain level of consistency in order for the interaction to be fruitful and compelling. However, finite network bandwidth and communication delay are key factors affecting this aspect of interactivity. A popular method in their mitigation for dynamic entities is the IEEE DIS standard dead reckoning mechanism [1].
  • Keywords
    Algorithm design and analysis; Bandwidth; Collaboration; Dead reckoning; Euclidean distance; Intelligent networks; Position measurement; Time measurement; Virtual environment; Virtual reality;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Virtual Reality Conference, 2006
  • ISSN
    1087-8270
  • Print_ISBN
    1-4244-0224-7
  • Type

    conf

  • DOI
    10.1109/VR.2006.43
  • Filename
    1667666