DocumentCode
240009
Title
Minecraft-based preparatory training for software development project
Author
Saito, Daisuke ; Takebayashi, Akira ; Yamaura, Tsuneo
Author_Institution
Tokai Univ., Tokai, Japan
fYear
2014
fDate
13-15 Oct. 2014
Firstpage
1
Lastpage
9
Abstract
There is a necessity for the inexperienced person of the project development to appropriately learn the project development before carrying out the project. However, it is very difficult to educate a novice programmer of the team development. The method called On-the-Job-Training was applied for that purpose in the conventional education, but some problems have been pointed out. A novice level programmer must understand how the project flows and learn how to write the document: communication is very important skill for both of the abilities. Minecraft is a very superior SandBox game as an education tool. Its usefulness as an education tool has been proven throughout the world. This paper, by showing an education process, discusses applying Minecraft as an education tool to train a novice programmer as a project member, and then shows the results of experiments that were conducted to measure the effectiveness of Minecraft.
Keywords
computer aided instruction; computer games; computer science education; on-the-job training; project management; software development management; system documentation; team working; Minecraft-based preparatory training; SandBox game; document writing; education tool; novice level programmer; on-the-job; project development learning; project flow; project member; software development project; team development; Buildings; Education; Games; Materials; Software; Time factors; Tutorials; Communication; Minecraft; education process; project development;
fLanguage
English
Publisher
ieee
Conference_Titel
Professional Communication Conference (IPCC), 2014 IEEE International
Conference_Location
Pittsburgh, PA
Type
conf
DOI
10.1109/IPCC.2014.7020393
Filename
7020393
Link To Document