DocumentCode
2400982
Title
Dense 3D reconstruction from specularity consistency
Author
Nehab, Diego ; Weyrich, Tim ; Rusinkiewicz, Szymon
Author_Institution
Microsoft Res., Redmond, WA
fYear
2008
fDate
23-28 June 2008
Firstpage
1
Lastpage
8
Abstract
In this work, we consider the dense reconstruction of specular objects. We propose the use of a specularity constraint, based on surface normal/depth consistency, to define a matching cost function that can drive standard stereo reconstruction methods. We discuss the types of ambiguity that can arise, and suggest an aggregation method based on anisotropic diffusion that is particularly suitable for this matching cost function. We also present a controlled illumination setup that includes a pair of cameras and one LCD monitor, which is used as a calibrated, variable-position light source. We use this setup to evaluate the proposed method on real data, and demonstrate its capacity to recover high-quality depth and orientation from specular objects.
Keywords
image matching; image reconstruction; stereo image processing; LCD monitor; aggregation method; anisotropic diffusion; cameras; dense 3D reconstruction; matching cost function; specularity consistency; specularity constraint; stereo reconstruction methods; Anisotropic magnetoresistance; Cameras; Constraint theory; Cost function; Image reconstruction; Layout; Optical reflection; Stereo image processing; Surface fitting; Surface reconstruction;
fLanguage
English
Publisher
ieee
Conference_Titel
Computer Vision and Pattern Recognition, 2008. CVPR 2008. IEEE Conference on
Conference_Location
Anchorage, AK
ISSN
1063-6919
Print_ISBN
978-1-4244-2242-5
Electronic_ISBN
1063-6919
Type
conf
DOI
10.1109/CVPR.2008.4587683
Filename
4587683
Link To Document