• DocumentCode
    2401264
  • Title

    Usability of Serious Games for Health

  • Author

    Tolentino, Grassyara Pinho ; Battaglini, Claudio ; Pereira, Alam Carlos Ventura ; de Oliveria, R.J. ; de Paula, M.G.M.

  • Author_Institution
    Dept. de Educ. Fis. e Desporto, Univ. Estadual de Montes Claros, Montes Claros, Brazil
  • fYear
    2011
  • fDate
    4-6 May 2011
  • Firstpage
    172
  • Lastpage
    175
  • Abstract
    This study aimes to measure the interface usability in a Serious Game for Health and compare it to a game for entertainment. The sample is composed of players with extensive experience in online games. The tool used to measure the subjective satisfaction of the users is the System Usability Scale (SUS). The results indicate significantly higher usability scores in the game for entertainment when compared to the Serious Games. There is a positive correlation between in-game experience and user satisfaction. However, both games presented satisfactory usability, above the average range, indicating that usability would not be a negative aspect in the games analyzed.
  • Keywords
    behavioural sciences computing; computer games; entertainment; health care; human computer interaction; user interfaces; entertainment; health; in-game experience; interface usability; online game; serious games; system usability scale; user satisfaction; Computers; Correlation; Education; Games; USA Councils; Usability; human-computer interaction; serious games; usability;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Games and Virtual Worlds for Serious Applications (VS-GAMES), 2011 Third International Conference on
  • Conference_Location
    Athens
  • Print_ISBN
    978-1-4577-0316-4
  • Electronic_ISBN
    978-0-7695-4419-9
  • Type

    conf

  • DOI
    10.1109/VS-GAMES.2011.33
  • Filename
    5962083