• DocumentCode
    2401610
  • Title

    Designing Serious Games to Enhance Political Efficacy and Critical Thinking Disposition for College Students: The Case of Taiwan

  • Author

    Yi, Huang Ling

  • Author_Institution
    Dept. of Journalism, Nat. Chengchi Univ., Taipei, Taiwan
  • fYear
    2011
  • fDate
    4-6 May 2011
  • Firstpage
    148
  • Lastpage
    151
  • Abstract
    The purposes of this study were to develop a serious game which integrated interactive narratives, entertainment-education and argument reconstruction and further, to examine its effects on enhancing political efficacy and critical thinking dispositions for college students in Taiwan. The employed elements for entertainment-education were emotions, empathy, examples, self-efficacy, enhancement, quality, correctness, completeness, consistency, how compelling it is, clarity, cultural appropriateness and accountability. Sixty-two college students all over Taiwan participated in this study and were asked to play the game. The analytical results of Repeated Measure Analysis of Variance and content analysis suggest that the serious game is an effective tool for improving college students´ critical thinking disposition toward the issue. However, political efficacy was not significantly enhanced. According to the interviewees who scores badly on the gaming performance, source credibility and interpersonal influence should be considered for future design.
  • Keywords
    education; game theory; politics; statistical analysis; Taiwan; argument reconstruction; college students; content analysis; critical thinking disposition; entertainment-education; integrated interactive narratives; political efficacy; repeated measure analysis of variance; serious games; Avatars; Educational institutions; Games; Government; Media; Presses; critical thinking disposition; entertainment-education; interactive narrative; political efficacy; serious game;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Games and Virtual Worlds for Serious Applications (VS-GAMES), 2011 Third International Conference on
  • Conference_Location
    Athens
  • Print_ISBN
    978-1-4577-0316-4
  • Electronic_ISBN
    978-0-7695-4419-9
  • Type

    conf

  • DOI
    10.1109/VS-GAMES.2011.29
  • Filename
    5962100