• DocumentCode
    2404330
  • Title

    Evolving real-time systems using hierarchical scheduling and concurrency analysis

  • Author

    Regehr, John ; Reid, Alastair ; Webb, Kirk ; Parker, Michael ; Lepreau, Jay

  • Author_Institution
    Sch. of Comput., Utah Univ., Salt Lake City, UT, USA
  • fYear
    2003
  • fDate
    3-5 Dec. 2003
  • Firstpage
    25
  • Lastpage
    36
  • Abstract
    We have developed a new way to look at real-time and embedded software: as a collection of execution environments created by a hierarchy of schedulers. Common schedulers include those than run interrupts, bottom-half handlers, threads, and events. We have created algorithms for deriving response times, scheduling overheads, and blocking terms for tasks in systems containing multiple execution environments. We have also created task scheduler logic, a formalism that permits checking systems for race conditions and other errors. Concurrency analysis of low-level software is challenging because there are typically several kinds of locks, such as thread mutexes and disabling interrupts, and groups of cooperating tasks may need to acquire some, all or none of the available types of locks to create correct software. Our high-level goal is to create systems that are evolvable: they are easier to modify in response to changing requirements than are systems created using traditional techniques. We have applied our approach to two case studies in evolving software for networked sensor nodes.
  • Keywords
    concurrency control; operating systems (computers); processor scheduling; real-time systems; software prototyping; system recovery; blocking term; bottom-half handlers; concurrency analysis; embedded software; evolving software; hierarchical scheduling; interrupt disabling; networked sensor nodes; race conditions; real-time systems; response times derivation; scheduler hierarchy; scheduling overhead; task scheduler logic; thread mutexes; Concurrent computing; Delay; Embedded computing; Embedded software; Hardware; Kirk field collapse effect; Processor scheduling; Real time systems; Scheduling algorithm; Yarn;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Real-Time Systems Symposium, 2003. RTSS 2003. 24th IEEE
  • Print_ISBN
    0-7695-2044-8
  • Type

    conf

  • DOI
    10.1109/REAL.2003.1253251
  • Filename
    1253251