DocumentCode
2413253
Title
Evolutionary morphing
Author
Wiley, David F. ; Amenta, Nina ; Alcantara, Dan A. ; Ghosh, Deboshmita ; Kil, Yong J. ; Delson, Eric ; Harcourt-Smith, Will ; Rohlf, F. James ; St John, Katherine ; Hamann, Bernd
Author_Institution
Dept. of Comput. Sci., California Univ., Davis, CA, USA
fYear
2005
fDate
23-28 Oct. 2005
Firstpage
431
Lastpage
438
Abstract
We introduce a technique to visualize the gradual evolutionary change of the shapes of living things as a morph between known three-dimensional shapes. Given geometric computer models of anatomical shapes for some collection of specimens - here the skulls of the some of the extant members of a family of monkeys - an evolutionary tree for the group implies a hypothesis about the way in which the shape changed through time. We use a statistical model which expresses the value of some continuous variable at an internal point in the tree as a weighted average of the values at the leaves. The framework of geometric morphometrics can then be used to define a shape-space, based on the correspondences of landmark points on the surfaces, within which these weighted averages can be realized as actual surfaces. Our software provides tools for performing and visualizing such an analysis in three dimensions. Beginning with laser range scans of crania, we use our landmark editor to interactively place landmark points on the surface. We use these to compute a "tree-morph" that smoothly interpolates the shapes across the tree. Each intermediate shape in the morph is a linear combination of all of the input surfaces. We create a surface model for an intermediate shape by warping all the input meshes towards the correct shape and then blending them together. To do the blending, we compute a weighted average of their associated trivariate distance functions and then extract a surface from the resulting function. We implement this idea using the squared distance function, rather than the usual signed distance function, in a novel way.
Keywords
bone; computational geometry; data visualisation; evolution (biological); image morphing; interpolation; medical image processing; mesh generation; palaeontology; solid modelling; statistical analysis; zoology; crania laser range scan; evolutionary morphing; evolutionary tree; geometric computer model; geometric morphometrics; interactive landmark point; landmark editor; mesh surface blending; mesh surface warping; monkey skull; signed distance function; smooth shape interpolation; squared distance function; statistical model; surface extraction; surface merging; surface model; three-dimensional shape visualization; tree-morph; trivariate distance functions; visualization tool; Bioinformatics; Data analysis; Data visualization; Evolution (biology); Genomics; Humans; Shape; Skull; Statistical analysis; Surface morphology;
fLanguage
English
Publisher
ieee
Conference_Titel
Visualization, 2005. VIS 05. IEEE
Print_ISBN
0-7803-9462-3
Type
conf
DOI
10.1109/VISUAL.2005.1532826
Filename
1532826
Link To Document