• DocumentCode
    2413476
  • Title

    Research on the 3D Game Scene Optimization of Mobile Phone Based on the Unity 3D Engine

  • Author

    Jie, Jiang ; Yang, Kuang ; Haihui, Shen

  • fYear
    2011
  • fDate
    21-23 Oct. 2011
  • Firstpage
    875
  • Lastpage
    877
  • Abstract
    With the development of Computer technology, it promotes the growth of a range of related industries. Mobile phone is very popular in our society, and the trend of more people will play 3d game in mobile phone is more and more obivous. This paper discusses the scene optimiaztion problems of mobile phone based on the unity 3d, and describes some skills of mobile optimization, and concludes important problems during the processing of optimization.
  • Keywords
    Games; Mobile handsets; Optimization; Production; Rendering (computer graphics); Solid modeling; Three dimensional displays; Computer games; Scene optimization; Unity 3D;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Computational and Information Sciences (ICCIS), 2011 International Conference on
  • Conference_Location
    Chengdu, China
  • Print_ISBN
    978-1-4577-1540-2
  • Type

    conf

  • DOI
    10.1109/ICCIS.2011.317
  • Filename
    6086340