DocumentCode
2413476
Title
Research on the 3D Game Scene Optimization of Mobile Phone Based on the Unity 3D Engine
Author
Jie, Jiang ; Yang, Kuang ; Haihui, Shen
fYear
2011
fDate
21-23 Oct. 2011
Firstpage
875
Lastpage
877
Abstract
With the development of Computer technology, it promotes the growth of a range of related industries. Mobile phone is very popular in our society, and the trend of more people will play 3d game in mobile phone is more and more obivous. This paper discusses the scene optimiaztion problems of mobile phone based on the unity 3d, and describes some skills of mobile optimization, and concludes important problems during the processing of optimization.
Keywords
Games; Mobile handsets; Optimization; Production; Rendering (computer graphics); Solid modeling; Three dimensional displays; Computer games; Scene optimization; Unity 3D;
fLanguage
English
Publisher
ieee
Conference_Titel
Computational and Information Sciences (ICCIS), 2011 International Conference on
Conference_Location
Chengdu, China
Print_ISBN
978-1-4577-1540-2
Type
conf
DOI
10.1109/ICCIS.2011.317
Filename
6086340
Link To Document