DocumentCode
2424629
Title
Developing social action capabilities in a humanoid robot using an interaction history architecture
Author
Mirza, Naeem Assif ; Nehaniv, Chrystopher L. ; Dautenhahn, Kerstin ; Boekhorst, René Te
Author_Institution
Adaptive Syst. Res. Group, Univ. of Hertfordshire, Hatfield
fYear
2008
fDate
1-3 Dec. 2008
Firstpage
609
Lastpage
616
Abstract
We present experimental results for the humanoid robot Kaspar2 engaging in a simple ldquopeekaboordquo interaction game with a human partner. The robot develops the capability to engage in the game by using its history of interactions coupled with audio and visual feedback from the interaction partner to continually generate increasingly appropriate behaviour. The robot also uses facial expressions to feedback its level of reward to the partner. The results support the hypothesis that reinforcement of time-extended experiences through interaction allows a robot to act appropriately in an interaction.
Keywords
artificial intelligence; control engineering computing; human-robot interaction; humanoid robots; Kaspar2; audio feedback; humanoid robot; interaction history architecture; peekaboo interaction game; social action capabilities; visual feedback; Cognition; Computer architecture; Feedback; History; Humanoid robots; Humans; Merging; Orbital robotics; Robot sensing systems; Tellurium;
fLanguage
English
Publisher
ieee
Conference_Titel
Humanoid Robots, 2008. Humanoids 2008. 8th IEEE-RAS International Conference on
Conference_Location
Daejeon
Print_ISBN
978-1-4244-2821-2
Electronic_ISBN
978-1-4244-2822-9
Type
conf
DOI
10.1109/ICHR.2008.4756013
Filename
4756013
Link To Document