• DocumentCode
    2445408
  • Title

    Efficient Methods for Global/Environment Illumination

  • Author

    Nishita, Tomoyuki ; Yue, Yonghao

  • Author_Institution
    Univ. of Tokyo, Tokyo
  • fYear
    2007
  • fDate
    15-18 Oct. 2007
  • Firstpage
    5
  • Lastpage
    6
  • Abstract
    In the computer graphics field, improving reality and reducing computational cost are both very important, thus a lot of research has been done to improve these two factors. For reality, physically based lighting models play an important role. Especially shadows and interreflections of light have a great impact on perceptual reality. To improve computational speed, exploiting the parallel processing ability of GPUs and using precomputation are major techniques. In this paper, we introduce some methods using precomputation and the GPU for efficient photo-realistic rendering.
  • Keywords
    lighting; parallel processing; rendering (computer graphics); virtual reality; GPU; computer graphics; global-environment illumination; graphics processing unit; parallel processing; perceptual reality; photo-realistic rendering; physically based lighting model; Lighting;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Computer-Aided Design and Computer Graphics, 2007 10th IEEE International Conference on
  • Conference_Location
    Beijing
  • Print_ISBN
    978-1-4244-1579-3
  • Electronic_ISBN
    978-1-4244-1579-3
  • Type

    conf

  • DOI
    10.1109/CADCG.2007.4407831
  • Filename
    4407831