DocumentCode
2447159
Title
3D Face Animation Based on Raw Scanned Data of Real Individuals
Author
Zhang, Liyan ; Nielson, Gregory M.
Author_Institution
Nanjing Univ. of Aeronaut. & Astronaut., Nanjing
fYear
2007
fDate
15-18 Oct. 2007
Firstpage
445
Lastpage
448
Abstract
Despite the enormous progress, face animation is still considered one of the toughest tasks in computer society. In many cases, the facial data come from real human individuals by various 3D coordinate measuring equipments to get more realistic models. The animation irrelevant parts in the scanned data make the automatic face correspondence, which is a key and difficult problem in face animation, even harder. We present a pipeline that can get quite reasonable animation result fully automatically from raw scanned facial meshes, applications of face morphing and expression cloning are demonstrated.
Keywords
computer animation; 3D coordinate measuring equipments; 3D face animation; automatic face correspondence; expression cloning; face morphing; raw scanned data; raw scanned facial meshes; real individuals; Application software; Cloning; Computer aided manufacturing; Convolution; Coordinate measuring machines; Face; Facial animation; Humans; Nose; Principal component analysis;
fLanguage
English
Publisher
ieee
Conference_Titel
Computer-Aided Design and Computer Graphics, 2007 10th IEEE International Conference on
Conference_Location
Beijing
Print_ISBN
978-1-4244-1579-3
Electronic_ISBN
978-1-4244-1579-3
Type
conf
DOI
10.1109/CADCG.2007.4407926
Filename
4407926
Link To Document