DocumentCode
245927
Title
Realtime Illustrative Rendering of Large Scale Skinned Meshes
Author
Juncong Lin ; Guangyu Zhang ; Xing Gao ; Minghong Liao ; Lisheng Xiang
Author_Institution
Software Sch., Xiamen Univ., Xiamen, China
fYear
2014
fDate
19-21 Dec. 2014
Firstpage
1779
Lastpage
1784
Abstract
Line drawing can express meaningful information by ignoring less important or distracting details, and thus becomes a popular shape depiction technique. However, existing methods mainly focused on static data. Although we can apply these methods to animated data frame by frame, it is still not applicable for large scale model due to the high computational cost. In this paper, we present a real time line drawing method for skinned mesh. We exploit the surface normal coherency between neighbouring frames to accelerate the computation of surface normal which is the bottleneck of most line drawing methods. The experimental results show that our method is both efficient and effective.
Keywords
computer animation; mesh generation; real-time systems; rendering (computer graphics); animated data; large scale skinned meshes; line drawing; realtime illustrative rendering; shape depiction technique; static data; Educational institutions; Equations; Image edge detection; Rendering (computer graphics); Shape; Three-dimensional displays; Line drawing; Skinned mesh; normal updating;
fLanguage
English
Publisher
ieee
Conference_Titel
Computational Science and Engineering (CSE), 2014 IEEE 17th International Conference on
Conference_Location
Chengdu
Print_ISBN
978-1-4799-7980-6
Type
conf
DOI
10.1109/CSE.2014.326
Filename
7023837
Link To Document