DocumentCode
2460580
Title
Product Geometric Crossover for the Sudoku Puzzle
Author
Moraglio, Alberto ; Togelius, Julian ; Lucas, Simon
Author_Institution
Essex Univ., Colchester
fYear
0
fDate
0-0 0
Firstpage
470
Lastpage
476
Abstract
Geometric crossover is a representation-independent definition of crossover based on the distance of the search space interpreted as a metric space. It generalizes the traditional crossover for binary strings and other important recombination operators for the most used representations. Using a distance tailored to the problem at hand, the abstract definition of crossover can be used to design new problem specific crossovers that embed problem knowledge in the search. In recent work, we have introduced the important notion of product geometric crossover that enables the construction of new geometric crossovers combining preexisting geometric crossovers in a simple way. In this paper, we use it to design an evolutionary algorithm to solve the Sudoku puzzle. The different types of constraints make Sudoku an interesting study case for crossover design. We conducted extensive experimental testing and found that, on medium and hard problems, the new geometric crossovers perform significantly better than hill-climbers and mutations alone.
Keywords
evolutionary computation; geometry; Sudoku puzzle; binary strings; evolutionary algorithm; hill-climbers; product geometric crossover; recombination operators; representation-independent definition; search space; Algorithm design and analysis; Computer science; Evolutionary computation; Extraterrestrial measurements; Genetic mutations; Performance evaluation; Shape; Testing;
fLanguage
English
Publisher
ieee
Conference_Titel
Evolutionary Computation, 2006. CEC 2006. IEEE Congress on
Conference_Location
Vancouver, BC
Print_ISBN
0-7803-9487-9
Type
conf
DOI
10.1109/CEC.2006.1688347
Filename
1688347
Link To Document