DocumentCode
2460610
Title
Privacy-Openness Game in Virtual Life: The Game is a Premise for a Computer Supported Virtual Life
Author
Kim, Hee-Cheol
Author_Institution
Dept. of Comput. Eng., Inje Univ. Gimhae, Gyeong-Nam, South Korea
fYear
2012
fDate
4-6 June 2012
Firstpage
173
Lastpage
174
Abstract
Computers are not merely data-processing devices. They are an unlimited vast world that enables virtual life. This paper maintains that humans are paradoxical beings who want private and secret life on one hand, and make their thoughts and actions public and open on the other hand. Coining the notion of the Privacy-Openness (PO) game that humans play, this paper reveals that such paradoxical desire is a crucial momentum for computer-supported virtual life, and that the PO game is an indispensible premise for virtual life. It also discusses the relationship between the PO game and freedom which is a major source from which virtual life begins.
Keywords
artificial life; computer games; data privacy; human computer interaction; virtual reality; PO game; computer supported virtual life; human computer interaction; paradoxical desire; privacy-openness game; Computers; Educational institutions; Games; Human computer interaction; Humans; Privacy; Psychology; freedom; human computer interaction; openness; privacy; virtual world;
fLanguage
English
Publisher
ieee
Conference_Titel
Computer, Consumer and Control (IS3C), 2012 International Symposium on
Conference_Location
Taichung
Print_ISBN
978-1-4673-0767-3
Type
conf
DOI
10.1109/IS3C.2012.52
Filename
6228275
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