DocumentCode
2463935
Title
Perceptual decomposition of virtual haptic surfaces
Author
Rosenberg, Louis B. ; Adelstein, Bernard D.
Author_Institution
Center for Design Res., Stanford Univ., CA, USA
fYear
1993
fDate
25-26 Oct. 1993
Firstpage
46
Lastpage
53
Abstract
The analysis and construction of virtual haptic surfaces are considered from a perceptual point of view rather than from the dynamics and controls approach of prior work. The authors developed a perceptual decomposition of surface contact sensation by examining three qualities associated with the different stages of interaction with a haptic wall simulation. These qualities are the crispness of initial contact, the hardness of surface rigidity, and the cleanness of final release from the virtual wall´s surface. These qualities, plus an overall rating of wall quality, were employed consistently by seven subjects to evaluate a set of six simple haptic wall simulations. Three of the wall models consisted of single linear springs; the remainder, single viscous dampers. Highest rankings of subjective hardness were associated with the spring models; damper models received the highest crispness rankings. Subjects favored the simple spring models as having, overall, the more wall-like perceptual character.<>
Keywords
digital simulation; user interfaces; virtual reality; visual perception; crispness rankings; damper models; haptic wall simulation; haptic wall simulations; perceptual decomposition; single linear springs; single viscous dampers; surface contact sensation; surface rigidity; virtual haptic surfaces; Aerodynamics; Computational modeling; Computer interfaces; Couplings; Engines; Haptic interfaces; Hardware; Humans; Shock absorbers; Springs;
fLanguage
English
Publisher
ieee
Conference_Titel
Virtual Reality, 1993. Proceedings., IEEE 1993 Symposium on Research Frontiers in
Conference_Location
San Jose, CA, USA
Print_ISBN
0-8186-4910-0
Type
conf
DOI
10.1109/VRAIS.1993.378264
Filename
378264
Link To Document