DocumentCode
2470053
Title
XNeuroGene: a system for evolving artificial neural networks
Author
Jacob, C. ; Rehder, J. ; Siemandel, J. ; Friedmann, A.
Author_Institution
Lehrstuhl fur Programmiersprachen, Erlangen-Nurnberg Univ., Germany
fYear
1995
fDate
18-20 Jan 1995
Firstpage
436
Lastpage
439
Abstract
Artificial nervous systems (ANS) controlling action coordination tasks are in general very difficult to design. This is partly due to the great number of parameters that can be optimized: neural net connectivity, neuron functionality, weight settings etc. Another problem is posed by the need to automatically construct neuron clusters (modules) which can subsequently be used as building blocks. We focus on the description of a graphical user interface and management system (XNeuroGene) for NeuroGene which automatically assembles and optimizes artificial nervous systems based on evolutionary/genetic programming methods
Keywords
genetic algorithms; graphical user interfaces; neural nets; software tools; ANS; NeuroGene; XNeuroGene; action coordination task control; artificial nervous systems; artificial neural networks; building blocks; evolutionary/genetic programming methods; graphical user interface; management system; neural net connectivity; neuron clusters; neuron functionality; weight settings; Artificial neural networks; Brain modeling; Design optimization; Genetic programming; Graphical user interfaces; Jacobian matrices; Kernel; Nervous system; Neurons; User interfaces;
fLanguage
English
Publisher
ieee
Conference_Titel
Modeling, Analysis, and Simulation of Computer and Telecommunication Systems, 1995. MASCOTS '95., Proceedings of the Third International Workshop on
Conference_Location
Durham, NC
Print_ISBN
0-8186-6902-0
Type
conf
DOI
10.1109/MASCOT.1995.378653
Filename
378653
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