• DocumentCode
    2470053
  • Title

    XNeuroGene: a system for evolving artificial neural networks

  • Author

    Jacob, C. ; Rehder, J. ; Siemandel, J. ; Friedmann, A.

  • Author_Institution
    Lehrstuhl fur Programmiersprachen, Erlangen-Nurnberg Univ., Germany
  • fYear
    1995
  • fDate
    18-20 Jan 1995
  • Firstpage
    436
  • Lastpage
    439
  • Abstract
    Artificial nervous systems (ANS) controlling action coordination tasks are in general very difficult to design. This is partly due to the great number of parameters that can be optimized: neural net connectivity, neuron functionality, weight settings etc. Another problem is posed by the need to automatically construct neuron clusters (modules) which can subsequently be used as building blocks. We focus on the description of a graphical user interface and management system (XNeuroGene) for NeuroGene which automatically assembles and optimizes artificial nervous systems based on evolutionary/genetic programming methods
  • Keywords
    genetic algorithms; graphical user interfaces; neural nets; software tools; ANS; NeuroGene; XNeuroGene; action coordination task control; artificial nervous systems; artificial neural networks; building blocks; evolutionary/genetic programming methods; graphical user interface; management system; neural net connectivity; neuron clusters; neuron functionality; weight settings; Artificial neural networks; Brain modeling; Design optimization; Genetic programming; Graphical user interfaces; Jacobian matrices; Kernel; Nervous system; Neurons; User interfaces;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Modeling, Analysis, and Simulation of Computer and Telecommunication Systems, 1995. MASCOTS '95., Proceedings of the Third International Workshop on
  • Conference_Location
    Durham, NC
  • Print_ISBN
    0-8186-6902-0
  • Type

    conf

  • DOI
    10.1109/MASCOT.1995.378653
  • Filename
    378653