DocumentCode
2476246
Title
Game-theoretic analysis of a visibility based pursuit-evasion game in the presence of obstacles
Author
Bhattacharya, Sourabh ; Hutchinson, Seth ; Basár, Tamer
Author_Institution
Dept. of Electr. & Comput. Eng., Univ. of Illinois at Urbana-Champaign, Urbana, IL, USA
fYear
2009
fDate
10-12 June 2009
Firstpage
373
Lastpage
378
Abstract
In this paper, we present a game theoretic analysis of a visibility based pursuit-evasion game in an environment containing obstacles. The pursuer and the evader are holonomic having bounded speeds. Both players have a complete map of the environment. Both players have omnidirectional vision and have knowledge about each other´s current position as long as they are visible to each other. Under this information structure, the pursuer wants to maintain visibility of the evader for maximum possible time and the evader wants to escape the pursuer´s sight as soon as possible. We present strategies for the players that are in Nash equilibrium. The strategies are a function of the value of the game. Using these strategies, we construct a value function by integrating the retrogressive path equations backward in time from the termination situations provided by the corners in the environment. From these value functions we recompute the control strategies for them to obtain optimal trajectories for the players near the termination situation.
Keywords
game theory; mobile robots; Nash equilibrium; game-theoretic analysis; optimal trajectories; retrogressive path equations; termination situation; value function; visibility based pursuit-evasion game; Books; Computerized monitoring; Equations; Game theory; Mobile agents; Mobile robots; Motion control; Nash equilibrium; Optimal control; Target tracking;
fLanguage
English
Publisher
ieee
Conference_Titel
American Control Conference, 2009. ACC '09.
Conference_Location
St. Louis, MO
ISSN
0743-1619
Print_ISBN
978-1-4244-4523-3
Electronic_ISBN
0743-1619
Type
conf
DOI
10.1109/ACC.2009.5160610
Filename
5160610
Link To Document