• DocumentCode
    247660
  • Title

    An approach to immersive audio rendering with wave field synthesis for 3D multimedia content

  • Author

    Lim, H. ; Kim, C. ; Ekmekcioglu, E. ; Dogan, S. ; Hill, A.P. ; Kondoz, A.M. ; Shi, X.

  • Author_Institution
    I-Lab. Multimedia Commun. Res., Univ. of Surrey, Guildford, UK
  • fYear
    2014
  • fDate
    27-30 Oct. 2014
  • Firstpage
    76
  • Lastpage
    80
  • Abstract
    This paper proposes an immersive audio rendering scheme for networked 3D multimedia systems. The spatial audio rendering method based on wave field synthesis is particularly useful for applications where multiple listeners experience a true spatial soundscape while being free to move without losing spatial sound properties. The proposed approach can be considered as a general solution to the static listening restriction imposed by conventional methods, which rely on an accurate sound reproduction within a sweet spot only. The paper reports on the results of numerical analysis and experimental validation using various sound sources. It is demonstrated and confirmed that while covering the majority of the listening area, the developed approach can create a variety of virtual audio objects at target positions with very high accuracy. Subjective evaluation results show that an accurate spatial impression can be achieved with multiple simultaneous audible depth cues improving localization accuracy over single object rendering.
  • Keywords
    audio signal processing; multimedia communication; numerical analysis; rendering (computer graphics); signal synthesis; sound reproduction; 3D multimedia content; audible depth cue; immersive audio rendering scheme; networked 3D multimedia system; numerical analysis; single object rendering; sound reproduction; spatial audio rendering method; spatial impression; spatial sound property; spatial soundscape; static listening restriction; subjective evaluation; virtual audio object; wave field synthesis; Accuracy; Acoustic measurements; Arrays; Loudspeakers; Position measurement; Rendering (computer graphics); Three-dimensional displays; 3D Multimedia; 3D Sound; Object-based Audio; Spatial Audio; Wave Field Synthesis;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Image Processing (ICIP), 2014 IEEE International Conference on
  • Conference_Location
    Paris
  • Type

    conf

  • DOI
    10.1109/ICIP.2014.7025014
  • Filename
    7025014