DocumentCode
2480017
Title
Research on the Virtual Reality Simulation Engine
Author
Guo Xiaoli ; Feng Li ; Liu Hong
Author_Institution
Sch. of Inf. Eng., Northeast Dianli Univ., Jilin, China
fYear
2010
fDate
22-23 May 2010
Firstpage
1
Lastpage
4
Abstract
In this paper, we first have compared the virtual reality substation simulation with the traditional substation simulation in visualization. We know that the virtual reality substation simulation is necessary. Because the traditional substation simulation has the low efficiency in creating the virtual reality substation simulation, this paper gives the new mode which it is based on the components and the virtual reality simulation engine is the kernel. As the same time, it gives the frame construction of the virtual reality simulation engine and illustrates the functions of components in the frame construction. And it realizes the virtual reality simulation engine with the usage of common object model technology. The results show that it can improve the development efficiency of the virtual reality substation simulation.
Keywords
digital simulation; power engineering computing; substations; virtual reality; frame construction; object model technology; power system; virtual reality substation simulation engine; Analytical models; Cities and towns; Engines; Kernel; Mathematical model; Power system simulation; Solid modeling; Substations; Three dimensional displays; Virtual reality;
fLanguage
English
Publisher
ieee
Conference_Titel
Intelligent Systems and Applications (ISA), 2010 2nd International Workshop on
Conference_Location
Wuhan
Print_ISBN
978-1-4244-5872-1
Electronic_ISBN
978-1-4244-5874-5
Type
conf
DOI
10.1109/IWISA.2010.5473359
Filename
5473359
Link To Document