• DocumentCode
    2501870
  • Title

    The effect of interocular distance upon operator performance using stereoscopic displays to perform virtual depth tasks

  • Author

    Rosenberg, Louis B.

  • Author_Institution
    Center for Design Res., Stanford Univ., CA, USA
  • fYear
    1993
  • fDate
    18-22 Sep 1993
  • Firstpage
    27
  • Lastpage
    32
  • Abstract
    When presenting virtual images to a user performing a simple task requiring depth perception, the use of stereoscopic projections results in a ten-fold reduction in mean alignment error as compared to the use of monocular projections. Although average physiological interocular distance is 6.3 cm, it is found that any interocular distance of greater than 3 cm used in the stereo projection model is adequate to provide a user with maximal performance in the depth perception task. No statistically significant increase in performance can be correlated to increasing interocular distances greater than 3 cm. Since it is often beneficial to reduce retinal disparity between the left and right images to increase the presentable depth range, reduce image fusion problems, and reduce operator fatigue, these results suggests that smaller than physiological interocular distances should be considered when implementing a stereoscopic vision system for virtual environments and telepresence systems
  • Keywords
    computer displays; ergonomics; human factors; three-dimensional displays; user interfaces; virtual reality; visual perception; depth perception; image fusion problems; interocular distance; mean alignment error; monocular projections; operator fatigue; operator performance; physiological interocular distance; retinal disparity; stereo projection model; stereoscopic displays; stereoscopic vision system; telepresence; virtual depth tasks; virtual environments; virtual images; Degradation; Design optimization; Fatigue; Humans; Image fusion; Liquid crystal displays; Machine vision; Physiology; Rendering (computer graphics); Virtual environment;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Virtual Reality Annual International Symposium, 1993., 1993 IEEE
  • Conference_Location
    Seattle, WA
  • Print_ISBN
    0-7803-1363-1
  • Type

    conf

  • DOI
    10.1109/VRAIS.1993.380802
  • Filename
    380802